Seen on www.core77.com
Like the light feel, powerfull open wheel at back, retro low slung headlamp, and wheel rims that give it grounding and power
nice
a place to collect the things that catch my attention and ideas i may have on design, marketing, branding, life
Like the light feel, powerfull open wheel at back, retro low slung headlamp, and wheel rims that give it grounding and power
nice
a interesting point on ho trading has exploded the human potential far beyond its own individual reach. "no one knows how to make a computer mouse" no one person has all the knowladge and skills the carry out all the steps!
pritty funky thought
http://metacool.typepad.com/metacool/2010/07/when-ideas-have-sex.html
Watch the TED
Herman millers medical Furniture system, has edges that make sure any spilled water runs directly to the floor and not into drawers ect, causing hygiene issues. How cool is that!
Seen on www.core77.com
The makedo kit has a few connectors and hinge pieces to allow you to create toys out of found materials.
How nice is that! I want this kit for my-kido J
Logical step but somehow lame. Would apple have done something like this? Probably not though it may be better to use more flexable for applications and more ergonomic (slightly) Ithink it would go against the purist grain, more than needed, even this simple adition of one screen complicates it so much more visually and technically.
What do you think?
A nice article about culture and how jobs ensures that apple has a the same spirit and focus of a start up.
Jobs could have focused on near-term fixes. Instead, he focused on building a high-performance culture by doing three things well.
1. He refocused the strategy to be about one thing. That meant he killed off even good things. I led server channel management at Apple when Jobs returned to the company in 1997, and I was there when he made the decision to shut down big portions of revenue-generating businesses (including my division) because they didn't fit with his vision for the company. Some people thought he was crazy. But he was being extremely clear, and in doing so, he "MurderBoarded"—eliminated many options to get one cohesive strategy—his way to greatness.
2. He eliminated passive aggressiveness and encouraged debate when new ideas were forming. When you are thinking about difficult problems together with exceptionally bright people, there are going to be disagreements. But it is through the tension of that creative conflict that new ideas get born, new angles get explored, and risks get mitigated. Thinking together means you deal with conflict up front, rather than have to counter passive aggressiveness on the back end.
3. He set up a cross-disciplinary view of how the company would succeed. This holistic vision means there is cohesion throughout the company, from concept to product to sales. For example, the retail strategy could have been a separate or disparate part of the whole, but Apple has made its retail strategy part and parcel of its overall promise of ease of use.
None of these three things is easy to do. It would be easy to count any revenue as good revenue, to allow a few people to stay even though they were rotting the culture, or to allow the different parts of a business to act in their silos. Apple's leadership doesn't accept easy. Executives believe that when the company wins, everyone wins. That belief drives the necessary behavior and tradeoffs necessary to achieve success. That's why Jobs has earned the respect of his peers. He has recreated a culture in which the company acts like all the best parts of a startup.
Full article on
http://www.businessweek.com/innovate/content/jun2010/id20100610_525759.htm
Discussing with a fellow designer, he said to me but i would much rather have the apple box in my living room than the gaudy xbox, an interesting dilemma, to fit in to the surroundings beautifully or to express the spirit of the product? In this case the comparison is not very fair, a home computer is so general in function, a friendly but precise box is quite ok as a form langague, the xbox on the other hand has a much more outspoken use and spirit making a good candidate for expressive (non blend) form.
www.core77.coms post on the difference of the alienware direction of Microsoft versus the minimalistic approach.
I am not sure if the discussion is relevant, I am glad there are different approaches, as much as I love apple design, I would not want to live in an apple world, I also appreciate the dynamic crips lines of the new x box, a great improvement in comparison to the previous, it,s hard edge dynamic communicates a serious powerfull and ecxiting machine. I like it! (but am sticking to my ps3J)
If the process of bringing new things to life were a living, breathing organism, it would be a nasty beast! It would be unpredictable. It would consume as much as you dared to feed it. Some days, it would really stink. Yucko! And it would have a tendency to chew up people and spit them out. Most of all, though, it would hairy. Really hairy -- think dense forests of tangly, greasy, matted, hair, the likes of which make people run for shampoo, scissors, clippers, straight razors, and a blow dryer.
However, if you shave a hairball, there's nothing left. You know, it's just a ball of hair, right? But in that fuzziness is an unpredictable wellspring of creativity, which -- if left to do what it will in in its own nonlinear way -- is the source of the new and the wonderful. Consequently, one must never give in to the temptation to shave the fuzzy hairball that is innovation. As institutions and individuals, we have to learn how to live with the hairball and respect it. If we get enough mileage under our belt, we may even come to relish being in situations of great ambiguity and fuzziness. I know that I can't get enough of being there, which is why I do what I do.
Organizations need to find a way to let the hairball be a hairy mess. The fuzziness of the innovation hairball makes its very presence uncomfortable for mature organizations. Successful organizations have gotten to where they are by being able to sell, ship, and support things on a regular basis. If the honest answer to the question "When will this be done?" is "We have no idea!" (which is what the hairball always says), a mature organization will be sorely tempted to lend clarity and structure to the hairball. "Let's put you on a firm schedule with staged checkpoints!", it says. "Here, let me clean up that mess of hair." Instead, we have to be able to let the hairball be greasy and stinky, and learn how to celebrate it. This is a hard thing to do, as leaving a pool of ambiguity unmopped rarely not squares well with meeting your quarterly numbers. As to where and how to do that, well there are many books written around those subjects, so let's just leave it that we need to let the hair be fuzzy. Don't shave it. Find a place for it to grow.
To that point, my friend Bob Sutton wrote a wonderful post about his own experience of learning to respect the fuzzy front end. In it he quotes Bill Coyne, who led innovation efforts at 3M for many years:
Finally, don't try to control or make safe the fumbling, panicky, glorious adventure of discovery. Occasionally, one sees articles that describe how to rationalize this process, how to take the fuzzy front end and give it a nice haircut. This is self-defeating. We should allow the fuzzy front end to be as unkempt and as fuzzy as we can. Long-- term growth depends on innovation, and innovation isn't neat. We stumble on many of our best discoveries. If you want to follow the rapidly moving leading edge, you must learn to live on your feet. And you must be willing to make necessary, healthy stumble.
I really like Bob's post because of the way he relates the need for organizations to build up muscles around grappling with fuzziness with his own personal journey as a design thinker.
As I've said earlier, at a personal level, being comfortable with the innovation process is largely a matter of learning by doing. The more you're in hairy, fuzzy situations, and the more you find your way out of them, the more your confidence in your own creative process will grow. At an individual level, if you want to be able to live in more innovative ways, you need to learn how to orbit the hairball. That phrase, of course, is the title of Gordon McKenzie's masterpiece Orbiting the Giant Hairball: A Corporate Fool's Guide to Surviving with Grace, which occupies a hallowed spot on my bookshelf. For me, McKenzie's masterpiece is a valuable personal "owner's manual", as it helps you find your own ways to avoid the temptation to shave the hairball. It teaches you instead to find ways orbit it when necessary (which may be almost all the time for some folks).
Know thyself. Understanding how to deal with ambiguity at a personal level is the key to unlocking one's creative confidence. An organization which understands how to resist shaving the hairball, populated by people who know how to orbit the hairball, will be capable of bringing amazing things to life.
Know thyself.
This is number 18 in a series of principles of innovation. It is an evolving work. Please give me your thoughts, suggestions, and good ideas
Seen on www.core77.com by Alvaro Uribe
Unexpected double use, different sides of a product can have different functions, resulting in an interesting, curious form. This is a nice thought to apply elsewhere.
Kia and hyundai both have design centeres in europe aswell as asia. Hyundai showing here a nicely proportioned and dynamic, often a bit too much ‘flaming’ happening, but still expressive interesting and cohesive. The high rear giving powerful haunches and the sweeping roof line down to the dipping nose tiyeng it together with a crouching tiger poise. I think the recess in the hood is to catch the dipping effect but still met the regulations on front end hight? Or is it just to beef up the muscle feel at the front.
All in all something nicely sophisticated about it!
A familar aesthetic, which I like, edgey and spophisticated but could use a dash more sophistication, it’s a touch too ;my first cad model. And is it realy a mouse?
Yuji Fujimura's electric bike concept, seen on www.core77.com , closed wheels rule!
nice video interview with BMW ‘s hooydonk, notable extracts; the lasting impact of the crisis is that people with think longer about purchases, this also enhances the need for story telling, and better stories to tell around a product.
The future of form is going to be sharp, sharp is surprisingly effective in the wind tunnel. Functionalities will increase, more for your money, well considered purschases. Luxuary will reamin a theme as the experience of products becomes more important than the simple having of trophy pieces.
Bmw expresses engineering precision with the sharp styling lines.
Importance of authenticity, where does the product come from, who is behind it. This will be increasingly important.
Ouch! Going very much in the direction of the porsche work. Nasty, heavy and bumpy. In particular the nose is going wrong.
Hmm whats lexus up to these days?
Interesting mix of Ferrari and Nissan z. with a pinch of corvette for the USA market. Like the looks so far in this elevation. Stylish and luxurious without being heavy handed
http://images.businessweek.com/ss/09/10/1021_best_of_tokyo_auto_show/2.htm
see more from Tokyo car show, follow link.
Sorry more cars!, but this is s osweet, nice retro colouring and the graphic newson-esk front plate is very nice. Looks fun!
The one handed cook aid with loots of help me jigs.
Seen on yankodesign.com
Proving design for the physically challenged can also look very good.
Nice but i must wonder does it need to be plastic base ect. The classic wooden fold out dish rack is also nice,
Seen on core77
book review
the game changer
exellent book, if maybe somewhat american, and somewhat repetative, it gives many interesting examples of how p&g have succeded in reorientating there company towards innovation, how a large company can mobelize to be fast and innovative time and time again. gives lots of ideas and insights into how a company should structure it's self for sustainable innovation (as the only way for sustainable growth)
key points were;
-clear management goals that stretch theorganisation just enough.
-one clear rule of all rules "the customer is boss" this seems top settle all discussion, a good consumer trial will beat all opinions.
-indepth "living in research" for the insights then good old hard core quantative reaserch for validation
-grow your product range, add value (thus margin)grow your market
-create a people culture, people need to be comfortable without hirachy to stick there neck out for ideas, and thats what you need. p&G has special locations to take groups out of context and speed develop concepts, in small 'flat' divierse teams
-raipd consumer testing
-courageous
-process frees up creativity ( was that this book??not sure)
innovation makes money, otherwise its invention
-set asside a clear budget for innovation seperate to daily business funds
-people and cominication are KEY
-look look look look test test test test
This is worth a read, how relevant is concept work if you don't try to make it real?
"Another flashy concept product is the Nokia Morph, the self-cleaning,
self-aware, self-preserving, self-charging, semi-opaque and semi-flexible
mobile device that the company hopes to integrate into handheld devices
in seven years. (This from a company that hasn't even been able to
answer the multi-touch iPhone challenge in nearly two years.)"
Everyone has a favorite "concept car." Whether it's the '54 Firebird, '64 Stiletto, '80 Epcot or '88 Sunraycer, these "flights of imagination" all have one thing in common: they weren't for real. 9/22/2008 3:59 PM from http://counternotions.com/2008/08/12/concept-products/ | |
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@ Ryder , thanks for the comments, was surprised to hear that youuse the site in that way, it’s a nice compliment. Maybe I’ll drop some more thoughts now and then as a notepad. thanks
Anyone out there wonderign what happend to the blog? I have stopped! No one seems to look or react? I am tempted to go on for my own archive?
but is anyone out there?
I’ll be on the peer at noon everyday, when the sun is at it’s highest J
nice interview with the designer of thoose i-pod accessories, lots of photos and sketches.